Rogue Wild Tactics
A downloadable game for Windows
Rogue Wild Tactics is a project developed by our students during the 2020/21 academic year for The Big One project in collaboration with 34BigThings.
Hello fellowship adventurer! Welcome to Rogue Wild Tactics’ world.
RWT is a strategic game in which you compete against another player to become the king of thieves in a world that, otherwise, would live peacefully without your intervention. The map lives automatically, and you must beat your enemy in a one vs. one bloody fight to get the most points you can.
After every day the game will automatically check how many resources every player has stealed. There are three resources, for each one of these one of the two players will be granted a point. After six days, whoever has the most points wins.
Commands:
- Left Click: interact
- Right Click + Drag: Move across the map
- Mouse Wheel: zoom-in/zoom-out
- F1 and F2 will activate and deactivate the HUD and UI in game for a better and clean view
How to play:
- The flow of the game is divided into three phases: day, dusk and night.
- During the night you can buy bandits with money (displayed on the upper right part of the screen).
- You can have 4 bandits in you gang
- To place the bandit click on a legal tile (bush glows when a bandit is selected)
- During the daytime the bandits will act following their specific behaviours
- During the dusktime the map will change and the points will be calculated.
For more infos check the in-game tutorial.
ROGUE, WILD, TACTICS, GO!
TEAM DI SVILUPPO
Game Designer
Tommaso Ferrero (Project Manager)
Guido Meo (Lead)
Emanuele Carbonara
Sebastiano Italo Caradonna
Game Programmer
Amedeo Cuttica (Lead)
Paolo Brogni
Roberto Macetti
Luca Manuel Orsoni
Concept Artist
Francesco Giglio (Lead)
Sara Francofonte
Game Artist 3D
Matteo Domina (Lead)
Daniele De Giglio
Andrea Hoxha
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